Future plans


We finally submitted our game for the Rock paper Shotgun Game Contest, but this is still an early alpha version of the game we envision.

I want to give you a short overview of what we plan for the next weeks/months:


- more variation to dungeon/monsters

- more in-depth combat system

- character classes

- an equip system (weapons/armor)

- combat skills dependent on weapon/class

. more interactables on dungeons

- TRAPS!

- special rooms

- story mode

- better progression system

- highscore system


This list is not complete, we have too many ideas and too little time, ... eleven mintes are not enough

Files

Eleven minutes to midnight V0.1.3 26 MB
Aug 23, 2018

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